I just Killed a Bug

I spent much of the afternoon looking for a bug.  A bug I just sat down and killed after getting frustrated with Super Mario Brothers Wii.  I was so frustrated with the video game I needed to unwind.  I do this, apparently, by killing koopas that are in my kode.  Go figure.

The good news is that the bug is one of the last few bugs I have in this control and I’ll be able to move onto other bug killing tasks.  Dead bugs are good, ones that I don’t know about are the worst, and ones I know about drive me bonkers.  The good news is that as an exterminator I can take off that hat and become a creator.  I can create good, clean, new code that will be tested and reliable (hopefully).  This is the side of my job I like the most: creator.  When I create a bug, its on accident, when I create a feature, its exciting and I can’t wait to get back user feedback, change requests and generally improve the software.  I also like to make it faster and smaller.  This version is at least 10% smaller than past versions, and the good news is that its also faster because of it.

Good night, I’ve killed a bug, I’ve relaxed, and I’ve written a blog post.  That’s more than I can say about some nights.  Bowser, I’ll be back for you tomorrow.